Five games that could not have been played any other way — printed one to a book, and drawn as a map of every move.
- 01 The Opera Game — Paul Morphy v Duke Karl of Brunswick & Count Isouard, Paris 1858, 1–0
- 02 The Immortal Game — Adolf Anderssen v Lionel Kieseritzky, London 1851, 1–0
- 03 The Evergreen Game — Adolf Anderssen v Jean Dufresne, Berlin 1852, 1–0
- 04 Deep Blue — Kasparov, Game 6 — Deep Blue v Garry Kasparov, New York 1997, 1–0
- 05 The Réti Study — Richard Réti v composed study, Published 1921, ½–½
Method
How a game
becomes a book
- 01
The score
We start from the moves alone, checked against contemporary sources and replayed move by move until every one is legal. The score is set in full at the front of the book.
- 02
The board
Diagrams mark the moments that decided the game. The pieces are drawn after Josef Hartwig's Bauhaus set of 1924, in which each piece's shape shows how it moves.
- 03
The map
Every move becomes a line from square to square: White in black ink, Black in grey. Knights keep their L. One move is printed in red — the one that decided it.
- 04
The print
The map is printed large and loose inside every copy. Three hundred copies, numbered by hand, never reprinted.
Editions
Five volumes
Zugzwang:when everymovemakes it worse.